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Sun

Sun

Fighter EXP Lane Jungle ~ Adjusted in 2.2.16
52.00%
Win Rate
1.56%
Pick Rate
21.43%
Ban Rate
Meta Score
44.11
Ranked #13 overall

Drafting against Sun right now?

Sun goes on the enemy team, you get your top 5 picks for EXP Lane, then add bans and the rest of the draft as they lock in.

Counter Sun Live

Sun is Strong Against

Best Items Against Sun

Sun leans on healing, shields or lifesteal, so anti-heal shrinks everything the kit gives back.

Dominance Ice
Dominance Ice 2010 gold
+40 Phys Def / +40 Magic Def / +5% Move Speed

Aura cuts nearby enemies' shield and HP regen to 60%, no hit needed.

Buy on: tanks and roamers
Sea Halberd
Sea Halberd 2050 gold
+80 Phys Attack / +20% Attack Speed

Every hit cuts the target's shield and HP regen to 60%.

Buy on: marksmen and physical fighters
Glowing Wand
Glowing Wand 2150 gold
+60 Magic Power / +300 HP / +5% Move Speed

Burns on magic damage and cuts shield and HP regen to 60% on hit.

Buy on: mages

Prices and effects follow the current patch and are re-checked against it daily. One counter item per team is usually enough; slot it in as your second or third item once the threat is real.

Sun by Game Length

Sun gets stronger the longer a game runs, moving +3.7 win rate points between the 8 minute mark and the 20+ minute mark. That is +0.31 points a minute, and it is the measured figure behind the scaling part of the meta score.

8 to 10 minutes: 52.7% win rate 10 to 12 minutes: 51.6% win rate 12 to 14 minutes: 51.9% win rate 14 to 16 minutes: 52.3% win rate 16 to 18 minutes: 54.9% win rate 18 to 20 minutes: 55.7% win rate 20 or more minutes: 54.8% win rate 56.7% 50%
8 min game length 20+ min

Sun's win rate across 35 matchups with game-length data, weighted by how often each opponent is picked so a hero almost nobody plays cannot set the shape. Games under 8 minutes are left out: too few of them finish that early to read anything from.

Best Teammates

Worst Teammates

Sun Overview

Sun is a Fighter in Mobile Legends: Bang Bang, typically played in the EXP Lane or Jungle. In the current meta, Sun holds a 52.00% win rate with a 1.56% pick rate and 21.43% ban rate, ranking #13 overall.

The most effective counters against Sun are Natan, Ruby, Karina . These heroes exploit Sun's weaknesses and should be prioritised in draft when facing a Sun pick.

On the other hand, Sun is particularly strong against X.Borg, Karrie, Jawhead . For best results, pair Sun with Balmond or Alice .

Stats last updated: 2026-10-11. Data is updated regularly to reflect the current ranked meta.

Sun FAQ

Who counters Sun in Mobile Legends?

The strongest counters against Sun right now are Natan, Ruby, Karina. Pick any of these heroes in draft to gain a clear advantage over Sun.

What is Sun's win rate in Mobile Legends?

Sun currently has a 52.00% win rate in ranked play, with a 1.56% pick rate and a 21.43% ban rate. Sun is ranked number 13 in the overall meta.

What role does Sun play in Mobile Legends?

Sun is a Fighter who is best played in the EXP Lane or Jungle. With a meta score of 44.11, Sun is a top tier pick in the current patch.

What items counter Sun in Mobile Legends?

The best counter items against Sun are Dominance Ice, Sea Halberd and Glowing Wand. Sun leans on healing, shields or lifesteal, so anti-heal shrinks everything the kit gives back.

Who are the best teammates for Sun in Mobile Legends?

The best heroes to pair with Sun are Balmond, Alice, Akai. These heroes complement Sun's strengths and improve your team's overall win chance.